![]() ![]() For the reason that she has not taken off after 15 minutes of the game with six AI bots, we are expanding the game memory limit program Large Address Aware patch, which executable is suprimida adding he addressed increased memory from 2 to 3? in 32? and up to 4 gigs in a 64 bit operating system. Myspeed patch releases the brake supremacy when memory limit is reached, but if the game will hit a memory limit it will crash. For XP it should be in the boot.ini add to the end of the startup line that this text is /fastdetect switch: /3GB, restart your computer.ģ.2.For 64 bit systems nothing to rastakat don't need 64-bit Windows default bored under 32 bit 4 Gigabyte process, just need to expand ekzeshnika address prostanstvo, and that is the prog LAA, to put it simply after step 2 just run the game. For the group of seven: start - run, type this stuff bcdedit /set IncreaseUserVA 3072 press enter reboot the computer.ģ.1.2. ![]() For 32 bit operating systems have increased the default memory available to each application of the algorithm to seven and XP different method:ģ.1.1. This is done using the application Large Address Aware,ģ.Ruscaceae Windu under 3 Gigabyte processes, for 32-bit and 64 - in many ways:ģ.1. This is due to the restriction on the issuance of memory applications in 32 bit systems, all games are written for 32 bit Windows the default limit is 2 gig operatives, not just Supreme.ġ.It is necessary to remove the slowdown, replace it with the jerks and samouillan (as it was in older versions of the game) do I need to install this patch version of the game and balance it does not change.Ģ.It is necessary to expand the amount of memory reserved for use by a specific game to patch the game with a special program. One of the patches samoupravna games when reaching the 2GB replaced the brakes. The game just can't use more than 2 GB of memory, even if you have 3.56 gigs assigned to 32 bit Windows. In particular on the computer e6550 c 4? 1333 megahertz, the game slows down in the 11th minute, after passing the bar in one gig used by operatives and loading the processor by 70 percent, while download CPU stops growing download operatives, too, and the game is more prevraschaetsya in a static three-dimensional image hanging in the air planes, as bots rivet new units in their factories. While some generally do not depend at least on high even on low. When playing on large maps with lots of bots the game starts to slow down, the planes fly slow, the bullets too, the game clock counts the time like you're playing in slo-mo mode. The solution to the problem with the brakes SCFA (Supreme Commander) ![]()
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